top of page

In this project the goal was to reach the visual quality provided by movies in to the game engine; using the assets and lights at disposal in the editor. 

I choose to target Agraba because I believe that the visual quality provided by Disney has always been at the top level in the world of entertainment.

I'm really satisfied with the result especially considering the short amount of time that I had a disposal to achieve my goal.

This project has been made only in UDK using the default assets of the Editor.
From a visual target to a game engine. Agraba of Disney

UDK Environmental Project

In order to match the reference I had to built the scene with a theatre set up.

The process that I used to achieve the goal was simple and fun. First I placed the camera and I start to build the room around it. 

After the room was builted I built the palace and the city, creating a set prefabs.

 

bottom of page